![]() Not that players were bored of Mario, maybe getting a little tired of Sonic, but Crash epitomised the decade of his conception and his first game did much of the same.īack in 1996, working through a 3D or pseudo-3D environment was brand new. At the time, he was a breath of fresh air. His design is simple and somewhat apes the Tazmanian Devil of Warner Bros fame, utilising a spinning attack and a less stable mindset. ![]() ![]() I’m not saying this to appear as some kind of 32-bit hipster, but I feel it’s an important thing to mention when looking at the remaster of a game which is now twenty-two years old. I’m one of those who was around when Crash Bandicoot first came onto the scene in 1996.
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